III. Chapter
 
Mechanics


Impressions




Box Village (Dozendorp)

 

contents

 

1.         short description of activity

 

2.         programme

 

3.         didactic concept

 

4.         materials and tools

 

5.         costs

 

6.         side-conditions

 

7.         the role of the teacher

 

8.         technical aspects

 

9.         pilot: location and context


1.         short description of activity

 

Children age 9-11 design and make buildings and vehicles out of large cardboard-boxes. In the buildings and vehicles electrical circuits are applied to add light, sounds, movements etc. Furthermore simple mechanical transitions are used to obtain various other effects. These buildings and vehicles are assembled to a village for younger children to play with. Additional attributes are added by both older and younger children, to make this learning environment more realistic and to enrich the play.

 

2.         programme

 

time

activity

 

materials

1 ½ h

introduction

investigation technology in buildings and vehicles

making a construction-technical visual dictionary

 

pictures

folders

scissors

paper

glue

½ h

design drawings

 

paper

colorpencils

½ h

adapting the design to the restrictions given by the basic material: the cardboard box;

selection of mechanical transition to apply

if necessary: explication on mechanics

 

various boxes

background info

images

1 ½  h

constructing the buildings and vehicles

 

boxes

sharp knives

floor protection layers

rope/string

scissors

pencils

rubbers

coloured paper

glue

liniaals

measuring devices

cutting mats

various waste material

old carpets

wall paper

wall paper glue

hammers – nails

screws – screwdrivers

waste wood

brace-and-bit

tape

first aid kit

1 h

painting and finishing

 

paint and rollers

cleaning materials

1 h

practical lesson about elementary electricity

 

wire

batteries

lamps

lamp-holders

buzzers

various switches

small engines

propellers

polystyren

1 ½ h

applying electrical circuits in the products

 

idem

tape a.o. fixing materials

¾ h

assembling of the products into a village

addition of some basic elements like road, pavement, grass etc

 

broad gray cardboard rolls

artificial grass carpet

½ h

presentation to the younger children; certificates for architects/ constructors;  installation of mayor

 

“mayor’s chain”

certificates

sth to eat/drink

½ h

basic play of young children

 

 

1 h

addition of materials to develop role play,

role play

interventions, participation by teacher

 

set of role-play materials

½ h

inventarisation of “missing” elements in the village, to be constructed

dividing the tasks among the children/ formation of group based upon interest of the children and necessity of the attributes

 

blackboard – chalk

½ h

designing the products, meaningful use of language, mathematics, research skills

 

paper

colorpencils

1 h

constructing the products

 

construction materials

12 h

 

 

 

 To the top

 

3.         didactic concept

 

We believe that inviting children into a challenging activity is better motivation than urging them to learn what we say is important for them. In stead of pushing them, hook them by their natural curiosity. Making big size things and having “succes-experience” always appear to be strong stimuli.

Another important characteristic of this project is co-operative learning on several levels: the teacher designs the scene but the elaboration and the final product is not determined before. Neither is the kind of role-play with the small children and their “technical adjustments” to complete the village.

 

In this activity we’ve tried to build in several elements of development oriented education on two levels.

Three basic aims and conditions for any learning process in this approach are:

1. emotional freedom

2. curiosity

3. self-confidence

Some other characteristics of Development oriented education are:

4. meaningful

5. involvement

6. with intention

7. coherent learning

(a.o.: Janssen-Vos, Basisontwikkeling in de onderbouw)

 

We try to fulfil these among others by the following notices:

1. emotional freedom: the children work in small groups, with a high degree of autonomy. The children make the design and the teachers only comment and adjust small things if necessary. The task leaves much room for differences in interest, gender(choice of technical aspects, esthetics, design phase), so for every child it’s safe to join in, and everybody can contribute in his own way.

2. curiosity: The task to make real toys out of really big size boxes is very challenging.  The size is an important trigger in this project (more motivating than a maquette). The application of electrical circuits to make things work always appears like magic, and they’re eager to learn how to make this themselves. Action having an effect allways

3. self-confidence: children are allowed to use tools like knives, hammers and nails, brace-and-bits etc. From the beginning of the project on, all during the process, children are trusted to reach their aim: a working vehicle or building. In any case they will succeed and have a success experience.

Some other characteristics of Development oriented education are:

4. meaningful: the product of the group is a village that is really going to be used by younger children, cars really move, houses really can be entered, things function.

5. involvement: the children feel like the architects and constructors of a village. In a limited, quite short time they build up something big. Because of the big boxes as a basis, quickly after the start children get an imagination of what the final product can look like, which gives them higher motivation to work on it. There is a nice balance between involvement with their own product (their car, their house) and the final group product.

6. with intention: the whole idea is based upon problem-solving. Children learn the items they need for finishing their product, not the ones that the teacher urges them to learn. Of course in the design of this activity the teacher can build in tasks that require the skills and technical insights that he wants them to meet.

7. coherent learning: carrying out this project children learn more than technical skills and insights. It almost naturally requires use of drawing skills, written and spoken language (new words, writing signs, names, negotiation), mathematics (calculating, measuring, estimating), art (aesthetics appear to be very important), physics (characteristics of materials) etc.

It’s important to list these, to convince ignorant teachers that this is more than doing some prifling, and that it can replace some of the “ordinary” lessons.

 

On the level of the younger children:

1. emotional freedom: children can start play free and discover their new learning environment in their own pace. Successively new elements are introduced. The teacher, as a mayor, takes an active part in the play.  Later on the children have freedom to think and decide what they would add to the city, ranging from traffic-lights to shopping bags, from a bridge to a clock.

2. curiosity: the new learning environment rises their curiosity. Some days before the teacher announces that something big and exciting for them is under construction. The children are allowed to take a look while the older children are busy making the elements. The village is presented in a festive atmosphere.

3. self-confidence: the children are given responsibility for the village, while they are playing in it. The teacher stimulates them in the role-play, challenging them with some key questions (“how do you know where to deliver this letter, postman?”) and inforcing them to solve this problem together (which results in writing names and addresses on the letters, attaching numbers on the houses, putting stamps etc.). During the practical work the teacher refrains from solving the problems of the children, in fact she compliments them with their solutions and products.

4. meaningful: As mentioned above: during the role-play many needs come up, which make it necessary to learn: writing addresses, calculating the costs of the contents of your shopping bag at the cash-desk, drafting a menu-card in the restaurant and learning phrases to use there, learning characteristics of various occupations. In the technology-part children themselves point out the omissions in the village which they want to solve. And of course their bridge has to cross the river and not end in the middle of it!

5. involvement: role-play implies involvement almost naturally. This is stimulated by  announcing they are the citizens, it is their village.

6. with intention: role-play in this rich learning environment gives the teacher plenty of possibilities to observe the children’s “zone of actual development”. By participating in the play, asking some key questions end introducing new stimuli/materials at the appropriate moment, he/she can pull a child into the zone of proximal development. Of course it’s possible to plan some new experience beforehand, by the selection of questions, scenes and materials.

7. coherent learning: for young children a common way of learning which teachers unfortunately tend to forget after children have reached the age of 6, and start to read and write. This project offers lots of opportunities for all six distinct core-activities in an theme: role-play, reading/writing, calculating/mathematics, research/investigation, constructive activities and talking. (Janssen-Vos, Basisontwikkeling in de onderbouw)

to the top

 

4.         materials and tools

Per stage is listed when to provide which materials. Here they are listed in general.

 

Tools:

scissors

sharp knives

rulers

measuring devices

cutting mats

hammers

screwdrivers

brace-and-bit

paintrollers

cleaning materials

 

Costless (waste)materials:

pictures

folders

various boxes

various waste material (bins, cans, wrapping paper, tubes, lids, poster-rolls, textile etc etc)

old carpets

wall paper

waste wood

consumed materials:

paper

coloured paper

glue

colorpencils

floor protection layers

rope/string

background info

pencils

rubbers

wall paper glue

nails

screws

wire

tape a.o. fixing materials

paint

polystyren

sth to eat/drink

 

Electrical components  and other materials to be re-used:

batteries

lamps

lamp-holders

buzzers

various switches

small engines

propellers

broad gray cardboard rolls

artificial grass carpet

 

first aid kit

 

Materials to produce or collect especially for this project

“mayor’s chain”

certificates

set of role-play materials

to the top

 

5.         costs

Costs depend on the basic inventory of tools and materials of the school.

Apart from the tools and paint most expensive are components for electrical circuits, like switches, lamps, buzzers, batteries, small engines etc. They can be ordered from deliverers of educational materials, but in this pilot they were simply bought at an electricity store.

Most of the other materials, including the boxes themselves are costless waste materials which only cost effort to collect. Children and parents may help.

An rough estimation of the cost in an ordinary primary school will be between 50-100 euro.

 

6.         side-conditions

It’s necessary to have space enough to work without hindering each other; use the corridors if possible.

It’s important for the children to become familiar with the tools, for safety reasons.

During the practical work two adults around is the minimum.

A free room or other space is necessary to leave the village for some weeks to play in.

 

7.         The role of the teacher

The role of the teacher is a crucial one, of course, both for the activity with the older children and for the younger ones.

 

For the activity with 10-11 years old:

A careful introduction is important to warm the fire, to get the children enthusiastic. Make sure that they experience it as their own project. Honour them by comparing them to architects. It would be great during this project to do an excursion to a construction site or a garage or to invite an architect or constructor to show sth. about technical drawings.

In an early stage the basic material “the box” should be introduced, not to disappoint the children’s plans with the side-constraints. One of the main aspects of technical education is the technical cycle: design-make-test (and so on). Make sure children think about their product first end evaluate (and possibly adapt) afterwards. Give them the opportunity to investigate real-world products.

The whole scene should be like a construction team, the teacher co-operating as the more-experienced partner, not as the big problem-solver. This requires guiding-skills, flexibility, improvisation and a sense for adventure.

Take time before to introduce special skills and safety.

Organise the working place well before and make sure children know where to take and place back the materials. Make them responsible for cleaning up.

Build in moments for sharing the development of the products.

 

For the 6 years old:

Familiarity with important aspects of development oriented education as mentioned above.

Carefully build up the new experiences one after another: introduction, becoming familiar with the learning environment, play, role-play with attributes, technical improvements.

Try to adapt other activities to this big theme, so as not to leave it an isolated activity.

During the play active participation of the teacher is essential. In the pilot this appeared to be as important as the learning environment to evoke learning. See paragraph      .

The duration of the project depends on restrictions of the curriculum, but also very much on the involvement of the children and the inventiveness of the teacher. As long as it lives, the children care for the village and it keeps neat , and as long as there are new activities to be carried out, you can maintain. However, be careful not to let it slowly decline.

To the top

 

8.         technical aspects

Apart from the construction of the house out of a box, several technical aspects can be added, like electrical circuits rolling curtains, mechanical doorbells, fans, carports.

Possible mechanical transitions to use:

block and tackle (for carrying op loads outside the building or in a crane, mechanical doorbell, carport or garage-door)

lever (for “home made” switches, door-handles, moving things, launching thing (children always like this…))

wheel-and-axis (in any driving or rolling device, a steering wheel, rolling curtains, a fan or a radio telescope….)

a belt (to move things on distance, for transportation)

pneumatics (to move, open and close or lift things)

electrical circuits

construction characteristics like stability with triangles, tubs, I, H and T profiles

attachment of material, stiff and flexible

to the top

 

9.         pilot: location and context

The pilot as shown in the presentation was part if an international course on urban education, with 20 students from 7 different countries and languages. They worked with two classes (2 x ca 24 children) of children age 10 –11. Three major consequences of this were:

- very limited time (one morning and a half to build up the entire village)

- communication challenges (children had prepared image-dictionaries to point at (“technical”) elements of their intended constructions, and one class had just some weeks of English lessons)

- intensive co-operation (one or two students on every group of 4 children)

This pilot  therefor is, in these aspects, not representative for a normal school situation. However, we’re convinced that in essence the activity in an ordinary situation will not be too much different. Success mainly depends on the motivation of the children and the flexibility and courage of the teacher. Presenting it as a challenging adventure that the children and the teachers will join in together is almost sure guarantee for high involvement and co-operation.

 

The part of the playing in the village with younger children (age 6), and the practical technology activities with the younger children, was carried out after the student course, by the teacher of the group. Role play accessories were provided by students.

 

The school is located near the city centre of The Hague.

The school has the disposal of a “technology classroom”, a small classroom with large tables and a basic inventory of tools and materials.

The school is on the way to implement development oriented education in the curriculum.

 To the top

 

 

Download (all material): Box_village.zip

 

Contact:

Haagse Hogeschool, Sector Onderwijy, Sport en Talen

g.p.vanderslikke@hhs.nl